References

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Mukherjee, Ayushman, Prachi Goyal, Amandeep Singh, Arun K Khosla, Kiran Ahuja, and Kulbhushan Chand. 2019. “Pursuit of Research: A Gamified Approach Promoting Research Engagement Among Undergraduate Students.” In Fostering Multiple Levels of Engagement in Higher Education Environments, 132–55. IGI Global. https://doi.org/10.4018/978-1-5225-7470-5.ch006.
Setia, Deepanshu, Rupinder Singh, Amol Sharma, Arun Khosla, Kiran Ahuja, and Kulbhushan Chand. 2019. “Enhancing Tourism and Cultural Experience Through Gamification.” In Positioning and Branding Tourism Destinations for Global Competitiveness, 152–71. IGI Global. https://doi.org/10.4018/978-1-5225-7253-4.ch007.